Monday 17 August 2009

Snow Leopard aka "Golden Master" first impressions ...

I couldn't help and had to try the rumored Golden Master - almighty 10A432 build. Now - don't judge me - I am going to go to my local store the first thing when Snow Leopard is released - but i'm not a patient person :)

Installation went nice and smooth - much faster than the first Developers preview (10A380, was it?). Great move. Hard not to notice, that License Agreement doesn't read "Developers' preview" anymore.

"It really could be the real thing" I thought.

After installation, quick look around, installing few Apps, I am somewhat ... disappointed. Not much changed since last developers preview (then again, it shouldn't really, should it?). No WOW factor. Then again "wow factor" sort of lost it's meaning after Vista launch campaign called same... :P

I'm going to go straight to negatives ;) not because I would like to slag operating system altogether, but there's like a million reasons to upgrade it straight away on Apple website, so we all know those. I would like to mention few cons of upgrading...

Now, I know, Safari 4 is great :) and it is, but it's 64-bit version has this "feature" called sandboxing (I believe?). Idea is somehow taken out of Google Chrome, which lets 3rd party plugins (like Adobe Flash) run as a separate process, and as a result if that one fails, it won't take our entire browser with it. And that works. I noticed however two issues with this feature. First - and I am not sure whether is this related to the sandboxing or not - but Flash seems to be slower than in 32 bit Safari. Not much, but I'd say frame rates are about 10 - 15 % lower than in 32 bit. I am guessing I can survive, although my Facebook Restaurant just doesn't look the same (it's a 100% flash based game, which isn't as smooth as used to be :( ). I got similar results running several Flash 3d demos (like this one). Interestingly, even though the demo reports pretty much the same FPS, the graphic is clearly much less smooth when Safari is running in 64 bit... according to atMonitor, about 30% slower in frame rate...

Now here's a real killer. In 32 bit Safari, as it is in most browsers - when running my Flash Game, my CPU is working hard, at average of 160% - 170% of a core power (according to Activity Monitor, with 2 core of course). What I often do is - opening another browser tab. My flash game can be running in background, CPU goes down to about 20%, but game is still playing, and I can hear it's music :) I am guessing Flash simply doesn't render graphic anymore, as there is no need for it. This not only let me save some CPU resources, but also slows down my laptops fan, let it cool, and - what's most important - SAVES MY BATTERY.

64 bit Safari DOESN'T DO THAT. Or at least not at the same scale... Regardless, is my game active, in background, in different browser window or not - it's still using 170% CPU :(
I know what you're going to say - I don't play your game. Maybe you're not. But imagine, if you have 5 tabs of Safari open at the same time, with different websites. Each website has one - two flash ad. And all of them are being rendered. I'd say that can put strain on any system, not only my poor laptop running on battery, and trying to keep itself cool with a fan...

It's not too bad though - remember, you can always run your application in 32 bits if you wish, by changing it's preference in Get Info window. When switched to 32 bit, Safari doesn't use sandboxing, but it does solve the problem...

I also noticed Safari in Snow Leopard is also not compatible with LogMeIn plugin :( now, in 64 bit it's just not working, in 32 bits it's running it's Java based client :( I know that's not really Apple's fault, but then again, if you use LogMeIn, I would suggest to hold on couple of months, until LogMeIn releases compatible plugin...

Speaking of compatibility, I also have a problem with my favorite photo editing tool (no, not Photoshop :) ) - PhotoLine 32. I use this since around 1998 and love it. Latest version is a 64 bit app, and works great in Leopard. Unfortunately crashes shortly after start in Snow Leopard (one may wonder why...). Turns our running it in 32-bit doesn't solve the issue. I made it work however, slowly but surely (although not very steady ;) with Rosetta (yes, you can still run apps with Rosetta in Snow Leopard).

This brings me to conclusion. Remember over two years ago when Vista was criticized for it's compatibility issues? Even though it not necessarily was Microsoft fault? I have a feeling this time Apple make similar mistake. I really don't use many apps, but already found two that are having problems with SL, and worked seamlessly with it's predecessor. In the mean time, since I've started using Windows 7, haven't had a single compatibility problem...

Now, something that Apple was always great at. Look. I love pretty things, love pretty looking software. I love MacOS for what it looks like. But here we are. Windows 7 again. I think, it is beautiful. Now saying that I know it still has often this "computer" feel, as opposite to Mac, where experience is more seamless, and fonts are more print-like. But I must admit that I loved aero since VIsta, and now, in WIndows 7, there's even more of it. What I am trying to say is first of all, I am disappointed, that Apple haven't upgraded it's UI almost at all in years now. I do feel that application windows are bit outdated at this stage. But what I am really trying to say is that Apple forgot ... about wallpapers :( yes, there is a few, including well known picture of Snow Leopard, which appears to be a theme for the box as well as installation DVD itself (it's not default wallpaper in 10A432 however!), but I must say they are very average... especcialy when compared with absolutely gorgeous wallpapers which are now coming along with Windows 7... Call me shallow, but I am using them for my Mac OS desktop and they look great!

All that makes me wonder - have Steve Jobs seen Snow Leopard at all???

3 comments:

  1. Did you fix/find out more about the 256MB missing from Snow Leopard? I'm having the same issue here but I'm using a 9600M GT so it shouldn't be that the 256MB is being used by the graphics card.

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  2. I wonder if SL offers a built-in workaround for Logmein. Hmm...

    (P.S. Since you're a blogger, you might wish to know... "It's" = "It is" while "Its" is possessive, e.g., "Daniel's".)

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  3. if you skip the plug-in installation and use the java method you can still connect via logmein. Delete the plug in first, they when it asks to reinstall, select skip, and you will be able to connect.

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